A downloadable game for Windows and Linux

Turnbased Roguelike buckaroo fantasy with mudfaced goons, mercury bubblegum, desert zoos, thorn forests, bricks, and more. 

Saw off your punt gun and sharpen the ol'e kalis, it's time to whoop some rectum in this spiritualized shoot'em'up.

Land of Strangers is a Roguelike rpg set in an open game world. The setting is loosely based on Western genres, interspersed with fantastic/speculative content. The game is a labor of love and a work in perpetual progress.

The current alpha release is not a finished game, but intended for testing a simple scenario, with plans for more features and content over time. Nonetheless, don't hesitate to try the game or leave comments of any kind.

If you are interested in the development of Land of Strangers, read more here.

Download

Download
Windows exe 15 MB
Download
Linux binary 30 MB
Download
Python sources 5 MB

Install instructions

On Windows or Linux, download and run the binary file. You can also run the game directly from source, but need to have Python 2.7 installed with the pygame extension (as of 2022, an update version is in the works). More details in the Readme provided with the archive.

Development log

Comments

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While I know that the development is very early, and slow... I think I'd enjoy the demo more if I knew what I'm supposed to be doing here.

This game is really interesting, as although I played it only for a while, it seems to have amazing potential! The thing I’d love to see though is improved movement. Currently, it is not intuitive enough, and if you operate on mouse (because keyboard is tricky with movement a bit too), after every move mouse moves to the center of the screen - which makes moving with mouse more frustrating than keyboard, and the latter does not support moving down in intuitive way (‘S’ key). As for mouse support, would be also amazing to see more use with mouse hovering - currently, only if you use keyboard, some feedback appears (for example when creating character), and with mouse, you instantly choose-and-go-further, so you cannot read the description of selected trait, for example.

This is my quick concerns, but don’t take it as mostly criticism - in all honesty, seeing the blog and all the possibilities listed, it feels like with improvements, it may become one of the better indie games! I love how much stuff you planned, making the game sophisticated a lot in the future. And the theme (western/fantasy) is also a big plus, as there are not many of those, especially within such genre.

Thank you for your encouraging comment! Regarding movement, you can try to rebind the keys to WASD by setting Up button to "W" and Down button to "S". I'm afraid mouse support is very experimental in the current release, but it's on the way!

Development is currently a bit slow but active. I think there will be a release early 2023, with updated interface as well as other improvements and additions :)