Thank you for your comment, and sorry for my slow reply (and slow development :,) The demo has very little content, but there is a small quest coded in. You can press - (the minus button) to zoom out on the map, where you can find a location marked with a star. There is a bandit camp, to try to defeat the leader and bring their body to the sheriff for a bounty.
«Is there a point of playing any character which isn't a gunslinger?» At this point, probably not :-/ The hopefully good news is that a updated version is under development, and should come with more actual content.
This game is really interesting, as although I played it only for a while, it seems to have amazing potential!
The thing I’d love to see though is improved movement. Currently, it is not intuitive enough, and if you operate on mouse (because keyboard is tricky with movement a bit too), after every move mouse moves to the center of the screen - which makes moving with mouse more frustrating than keyboard, and the latter does not support moving down in intuitive way (‘S’ key).
As for mouse support, would be also amazing to see more use with mouse hovering - currently, only if you use keyboard, some feedback appears (for example when creating character), and with mouse, you instantly choose-and-go-further, so you cannot read the description of selected trait, for example.
This is my quick concerns, but don’t take it as mostly criticism - in all honesty, seeing the blog and all the possibilities listed, it feels like with improvements, it may become one of the better indie games! I love how much stuff you planned, making the game sophisticated a lot in the future.
And the theme (western/fantasy) is also a big plus, as there are not many of those, especially within such genre.
Thank you for your encouraging comment! Regarding movement, you can try to rebind the keys to WASD by setting Up button to "W" and Down button to "S". I'm afraid mouse support is very experimental in the current release, but it's on the way!
Development is currently a bit slow but active. I think there will be a release early 2023, with updated interface as well as other improvements and additions :)
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While I know that the development is very early, and slow... I think I'd enjoy the demo more if I knew what I'm supposed to be doing here.
Thank you for your comment, and sorry for my slow reply (and slow development :,) The demo has very little content, but there is a small quest coded in. You can press - (the minus button) to zoom out on the map, where you can find a location marked with a star. There is a bandit camp, to try to defeat the leader and bring their body to the sheriff for a bounty.
Well... That much I figured out myself. It's all the other things. Is there a point of playing any character which isn't a gunslinger?
«Is there a point of playing any character which isn't a gunslinger?» At this point, probably not :-/ The hopefully good news is that a updated version is under development, and should come with more actual content.
This game is really interesting, as although I played it only for a while, it seems to have amazing potential! The thing I’d love to see though is improved movement. Currently, it is not intuitive enough, and if you operate on mouse (because keyboard is tricky with movement a bit too), after every move mouse moves to the center of the screen - which makes moving with mouse more frustrating than keyboard, and the latter does not support moving down in intuitive way (‘S’ key). As for mouse support, would be also amazing to see more use with mouse hovering - currently, only if you use keyboard, some feedback appears (for example when creating character), and with mouse, you instantly choose-and-go-further, so you cannot read the description of selected trait, for example.
This is my quick concerns, but don’t take it as mostly criticism - in all honesty, seeing the blog and all the possibilities listed, it feels like with improvements, it may become one of the better indie games! I love how much stuff you planned, making the game sophisticated a lot in the future. And the theme (western/fantasy) is also a big plus, as there are not many of those, especially within such genre.
Thank you for your encouraging comment! Regarding movement, you can try to rebind the keys to WASD by setting Up button to "W" and Down button to "S". I'm afraid mouse support is very experimental in the current release, but it's on the way!
Development is currently a bit slow but active. I think there will be a release early 2023, with updated interface as well as other improvements and additions :)